Friday, 8 May 2009

Making The Jug For The Blender Scene 2

Also this week I worked on some more of the soup and crouton scene by completing the blender.
Firstly I added a tube to the top of the blender for the jug to click into and another tube for the rotation mechanism of the blade to attach to.


I then went on to creating the jug for the blender, to do this I selected ‘spline’ from the ‘create’ menu and then used the mouse to click and drag out a suitable shape for the jug, here was the line shape that I started with,



I then used the ‘Lathe’ modifier to create the jug from this spline line,

Here is a screenshot of the finished jug,

I then went on to creating a handle for the jug, to do this I started off with a cylinder then used the scale tool to make it look more of an oval shape like a usual handle and converted it to an ‘editable poly’ and used the ‘vertex’ selection to select the vertices and use the move tool to move them to they are joint to the jug and move the verities middle of the cylinder out to create a bend and curve shape. I then added the ‘MeshSmooth’ modifier to it, to make it look more smooth and natural.

I then went on to creating a handle for the jug, to do this I started off with a cylinder then used the scale tool to make it look more of an oval shape like a usual handle and converted it to an ‘editable poly’ and used the ‘vertex’ selection to select the vertices and use the move tool to move them to they are joint to the jug and move the verities middle of the cylinder out to create a bend and curve shape. I then added the ‘MeshSmooth’ modifier to it, to make it look more smooth and natural.




Here is a shot of the finished blender with the jug.

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